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Showing posts from January, 2013

Barbarian

No kidding- D&D Next just keeps surprising me. Like the new barbarian class is just about perfect. I liked 3.5 and 4e just fine. I really did. My roots go back to a much earlier version, but I always like the new stuff when it comes out. But D&D Next keeps making me think, "Damn, why wasn't it like that before?" Without posting specifics of the rage ability from the class it gives you a bonus to Strength skills and damage in melee. It also helps you mitage damage. That is it- simple, elegant design. No stat bonuses to figure out, no penalties at the end of the duration, and as a matter a fact the duration isn't based on tracking how many rounds you can be mighty. When you have no one else to hack, slash, or otherwise injure it ends. There is a 10 minute maximum, but come on. A round in D&D Next is still like six seconds or something, so if you need to fight that long better bring a lot of clerics. The other stuff for the class is what we alw