Human Ranger
Chaotic Good
Str 14+1+1= 16 Hit Points 11
Dex 15+1=16 Hit Dice D10
Con 12 AC 16
Int 8 Scale*
Wis 13 Disadvantage
Cha 10 On Stealth
Feat - Brawny (size L carrying capacity)
Background - Sailor
Class - Favored Foe, Natural Explorer (Artic)
Trait - Ship's Passage
Languages - Common, Dwarven
Skills - Athletics +7, Nature +3, Perception +3, Sleight of Hand +5, Stealth +5, Survival +3
Tools - Navigation Tools, Vehicles (Water)
Armor - Light, Medium, Shields
Weapons - Simple and Martial
Equipment - Scale Mail, two Short Swords, Explorer's Pack, Belaying Pin (club), Belt Pouch, 50ft Silk Rope, Lucky Charm, Set of Common Clothes, Longbow and 20 arrows
Coin - 10gp
- - ---++
Half-Elf Ranger
Chaotic Good
Str 15+1=16 Hit Points 11
Dex 14 Hit Dice D10
Con 12 AC 16
Int 8 Scale*
Wis 13+1=14 Disadvantage
Cha 10+2=12 On Stealth
Background - Caravan Specialist
Class - Favored Foe, Natural Explorer (Artic)
Traits - Darkvision, Fey Ancestry, Wagonmaster
Languages - Common, Elven, Dwarf, and Giant
(still needs Half-Elf trait)
Skills - Athletics +5, Animal Handling +4, Perception +4, Stealth +4, Survival +4
Tools - Vehicles (Land)
Armor - Light, Medium, Shields
Weapons - Simple and Martial
Equipment - Scale Mail, two Short Swords, Whip, Tent, Explorer's Pack, Local Map, Belt Pouch, Set of Travelers Clothes, Longbow and 20 arrows
Coin - 10gp
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