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Malign Sorcery

When I first heard Malign Sorcery was coming to Warhammer Age of Sigmar 2.0, I thought we were getting a few new spells. The image from the Warhammer Fest Live Blog looked pretty cool. I may be right assuming it was something you paid points like scenery, but at first I thought they were boxed up with a wizard and a 'thing'. When the Disciples of Tzeentch Faction Focus dropped we got this additional bit of information. Mechanisms of Time seems to outline how the Chromatic Cogs actually work. A couple of things of note though.. the Endless Spell system seems to harken back to the Storm of Magic days ( d4 Chan ). The wizards control the new spells, but aren't in control of them. From the description you just need to be within 9" and it requires no roll of any kind to affect the spell. It will be very interesting if my Arcanite wizard can wrest control of the Purple Sun away from the Deathrattle wizard who plopped it on the board long enough to push it thro...

Strom Coldsteel Armor

Really starting to get back to work on my armor set. So far I decided to start with the layers underneath. Doing a brown skirt under a black robe will give me some interesting contrast and I can adjust the length. Since the goal is basically warrior mage - Mister Strom Coldsteel, we definitely need a red cape. The original and oldest artwork simply had a few armor elements added. Which I should be able to do with the shoulder armor and harness I have now. Although, I would need to do robe to fit over the top. Maybe something like a tabard. But the new miniature - converted from a Reaper Alchemist model, has a couple of different elements. I found this really cool gorget online - which I would prefer to make. I have a friend doing some amazing work with leather. So getting Jameson to help me would let me capture that style of armor. I really like offsetting the black robe with this brown leather in this gorget. This witchhunter costume looks just about ...

Tzeentch Vanguard

Just brainstorming.. Five Exalted Flamers plus Fluxmaster.. 549pts Let's see 10" move, 18" Heavy 3 shooting at S10/D3 dmg. Yes, it is minus one to hit on the move.. main army either TS or Daemons can have a daemon prince for RR 1's. The could also unleash 5D6 @ S6 AP -2 autohits within 12". That isn't shabby. Big thing - they are individual units. So can't target them easily as a single group. Still have 4++ so half of the wounds that hit them will fail. Can screen them with cheap Blue Horrors. Set-up place them a few inches apart, to protect them from the psychic powers that hits clusters of units. Add 50pts of Blue Horrors to screen them. If you get rushed you need this - but they'll also be a rear guard, blocker. Move up 10", shoot gives a 28" threat range. Can burn their one CP on the first movement phase to deep strike a second unit of Horrors ahead of them - ie, new screen. So two Blue Horrors makes it 649pts. That still leaves ...

Coldsteel Armor

So I am pretty excited my parts have started coming in for the ZNA Productions armor build ( spaulders ). Here are what the shoulders look like that we are starting with. I am not sure whether I should push them up high. To cover my biceps: Or down low to cover the backs of my elbows: Either way they make me feel like a complete and total superhero when I am wearing them. My original concept for the build was just use plates to connect the straps from the suspenders I am planning on using. But what I realized after putting it on and taking it off a hundred times if I use an hard material to connect the front straps it may me harder to get in and out of if I want it to taper. I am thinking now of just designing a tabard for a chest piece. I can still use rigid banded leather strips over a cloth tabard, but it would be a lot easier to slip on over the shoulder harness. Since the original art doesn't even use an armored chest it isn't even necessary. I still think it is an...

All Apologies

Sorry I haven't been as active on here recently. I haven't been doing a ton of gaming or miniature stuff. I know I don't have a huge following to my blog, but people stumble across some stuff like this, so I decided to do a little writing. My life has been improving in a lot of different ways. So where should I start. Let's see. We'll do daemons and Thousand Sons really quick. My horror models are still on 25mm squares, so that project is waiting on some kind of new release to make sure I should base them on 1" fender washers or bump up to 1.25". The newest Khorne Bloodletters are on 32mm rounds, so I am curious to see if the horrors go up in base size to match the marines. Apparently Tzeentch and the Thousand Sons are going to eventually have a release this year. When that happens, then yeah my Tzeentch daemons will all move to round. I have been working to repaint my Thousand Sons. I bought a few units on eBay. Before After More or less t...

By Tooth and Claw

Starting off with a couple of in the works posts. I rarely post painting tutorials and the like. That is more the realm of my older brother. I can't say I haven't picked up a host of tips, techniques, or more importantly inspiration from my brother. But more or less I am a gamer and collector probably more than I am a painter/hobbyist. No kidding though, I have amassed some skill in the field though. First up here are the Highborn as they currently stand. So I thought it was time to work on some special kits to add a little beat stick to my infantry.I built two separate characters to ride my dragon. In the Aelf list, there are two casters or a noble on a dragon to field. I will swap bodies to represent which one I am rolling with. I wasn't sure what to do in terms of a color. So I am just slowly building up layers until I get where I want to be. I did have to fill a few gaps on him as well, but that was my fault for using super glue - not the kit. Ever gratefu...